The Plague - In-Game Environments
These are my in-game environments I'm developing for my game, The Plague.
Stage one of The Plague. Forground will be created and will remain a separate file so the images can move at different speeds.
Stage two of The Plague. Layers of trees will be separated in code so an illusion of depth will be created.
Stage three of The Plague. This stage will be extremely low light and depend on the characters' minimal field of vision.
Stage four of The Plague. Background meant to have a suprisingly peaceful look as you approach the final boss.
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